Tabula Rasa has the best massively multiplayer online (MMO) tutorial we've ever experienced. Sadly, the game doesn't quite live up to its initial impression.

Not being a regular worshipper at the temple of Ultima Online's Richard Garriott, I sat down with my own set of reservations as I began to play Tabula Rasa. I wasn't really in the mood to be summoned from on high into a sci-fi environment to do the bidding of some eccentric commander. As it turns out, my interaction with General British was at an all-time low for one of his games, and for that I was grateful.

At the start of the game, you are submerged face-first into Tabula Rasa's world via the best massively multiplayer online (MMO) tutorial I've ever experienced. You're taught the basics of gameplay, while fighting it out with a squad of soldiers to take back a control point and take on some aliens to claim your first logos. Logos fuel the magic system in the game, and powers are unlocked through manipulation of the logos.

By far, Logos-hunting is my favourite part of Tabula Rasa. With each new Logos word learned, you gather a little more information about who the Eloh were and what they were doing with all of those massive powers at their disposal. Like any language, Logos are combined in particular ways for you to cast spells. For instance, my Specialist had to find the Time and Damage Logos in order to perform her ability Decay: Degeneration, a damage-over-time ability. It's a simple but effective magic language of sorts, and each class uses them to their advantage.

There are plenty of collection and escort missions in Tabula Rasa, and each time you level, you get points that you can spend immediately to beef up a power or save them up to attain a new rank.

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