Command & Conquer 3: Kane's Wrath is the best add-on to a Command & Conquer game, we have seen.

Command & Conquer 3: Tiberium Wars was, without a doubt, one of the best "old school" real-time strategy games to be released in years.

Command & Conquer 3: Tiberium Wars helped reestablish the C&C franchise as an RTS power-house and sold well to boot, so it's no surprise that we're now being treated to an expansion pack.

Entitled Command & Conquer 3: Kane's Wrath, this NOD-themed expansion is the best add-on we've so far seen for a C&C game.

Say goodnight to the bad guy

Command & Conquer 3: Kane's Wrath centres squarely on the terroristic Brotherhood of NOD faction and their enigmatic leader, Kane. Rather than picking up after the conclusion of Tiberium Wars, the main campaign jumps back in time a bit and fills in some holes in NOD's rather tumultuous history.

The narrative is just a part of the overall equation but it has a sense of depth to it, thanks mostly to the campy yet well-crafted full-motion video sequences sprinkled throughout the game.

Gameplay-wise, Command & Conquer 3: Kane's Wrath doesn't deviate from the basic C&C formula.

You still harvest tiberium, build up your base, commission units and head out to punish your enemy. The sad news is that NOD is the only faction that has a full campaign: fans of the other two factions will be left out in the cold asides from two new sub-factions each and a few new units.

But the missions offer a lot of thrills, with objectives will also prove familiar for series vets-doing the bidding of your charismatic leader Kane, mostly with a far more deft touch than the two other factions. This mostly involves butting heads against the Global Defense Initiative and the Scrin, although you'll also find yourself going against wayward elements of the Brotherhood who have forgotten just powerful Kane is.

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