Creating a "Hairy Circle" in CS3

  john41958 22:09 02 Jan 2018

I am trying to adjust the options in the brush presets menu and then apply the brush to a circular path using the "stroke path" command in the path menu. My brush is a few hair shapes and I want it to apply to the circle path so that the consequence is what looks like a hairy circle with all hairs pointing out. That would mean the brush applied to the path so that it's base stayed perpendicular relative to the base path of the circle. So far I have not found that setting. As of yet I can only get the brush to apply to the circle in one initial direction so while the hairiness looks great at the top of the circle (hairs pointing out from the circle) while on the sides, the hairs are sideways relative to the circle path and at the bottom the top of the hairy brush actually points in towards the center of the circle. Can someone please tell me the specific control in the brush palette which controls this and can make the brush apply to the path is a dynamic way to keep the position consistent? Thanks.

  john41958 22:38 02 Jan 2018

OK. So me again. First issue finally resolved. Sorry. I had a pen tilt command in the size jitter field selected which was messing the whole thing up. Now a second challenge. The rendering of the brush is showing up centered top top bottom of the brush relative to the circle path. Is there any way to apply a baseline shift so the base of the hairs render more closely to the line of the circle path?

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