Apex Legends released on Monday 4 February and has seen over 10 million players in its first week. The game features eight playable Legends that feature different abilities and skills and we’re going to rank them from best to worst.
The playable heroes, or ‘Legends’, in Apex Legends are all fairly well balanced. It’s possible to win games with any legend as they’re not defined by their skills and abilities quite as much as the heroes are in Overwatch or Team Fortress 2.
Legends also shouldn’t be looked at just for their personal strengths as some have more of a focus on team utility or scouting.
Apex Legends: Legend Tier List
These legends are currently the strongest in the game due to their team utility and offensive potential.
Bangalore’s kit makes her the multi-tool that everyone wants on their team resulting in her currently being the most powerful Legend in the game.
Her Smoke Launcher can be used both offensively and defensively in a huge variety of ways – covering the retreat of a teammate allowing them to reposition, concealing a downed teammate so they can be revived, used on top of the enemy position to cloud their vision forcing them to move, used between the enemy and yourself so you can advance without being shot etc.
Rolling Thunder provides a huge amount of zone control, forcing an enemy team to move out of a large area or risk taking damage (this can be combined with smoke for extra confusion).
Her passive allows her to gain a burst of speed when being shot at which is useful in just about every combat situation.
Lifeline is an extremely strong choice and is another hero that you’ll never be sad to see on your team.
The combination of a healing drone and supply drop allows her to keep her team topped up on health and kitted out with excellent gear.
Her passive provides a shield in front of her when she is resurrecting an ally and also allows her to use healing items 25% faster.
Lifeline’s usefulness does fall off slightly in the middle of a fight, as her combat utility is almost non-existent if your team hasn’t gone down or taken damage – so if you’re particularly confident in your team and don’t find yourselves going down often then you may consider another choice.
Legends in this tier are a strong choice in any team.
Bloodhound’s ability to track enemy movement and provide intelligence to the rest of your team can often make the difference between knowing an enemy’s position and not – which is often a life and death distinction.
With the ability to allow yourself and your team to see enemy players and traps through walls and the passive ability to see enemy footsteps up to 60 seconds into the past, Bloodhound is unparalleled in offering information to the rest of your squad.
His ultimate allows him to move faster and see colder tracks, providing a wealth of information about his surroundings.
Bloodhound synergies incredibly well with Bangalore, as his ultimate allows him to see through her smoke letting him shoot the enemy without them being able to shoot back – and because of this also offers a counter to Bangalore too as you are not safe in the smoke if the enemy squad has a Bloodhound.
Pathfinder brings team utility in the form of his Zipline Gun, allowing his team to swiftly cross impassable or dangerous terrain coupled with his passive allowing him to active beacons that show his team where the next circle will be.
His grappling hook allows him an absolutely ludicrous potential for movement when mastered, allowing him to flank enemy teams with both speed and verticality – he doesn’t bring much combat utility to his team, but his ability to get into unexpected positions make him a very dangerous flanker.
Wraith is similar to Pathfinder with her ability to flank, although her ultimate provides her team with the ability to move between two positions safely which can be used in a whole variety of different ways.
Her tactical ability allows her to reposition safely, although she can’t see enemies while doing this – her passive can also be extremely useful, as a voice speaks to the player letting them know if Wraith is being looked at by an ememy player.
These Legends are still competent picks but are broadly outshined by other options.
Gibraltar looks very good on paper with their personal shield, bubble dome and AoE damage ultimate all being extremely strong in almost every situation – providing an excellent mix of both offence and defence.
However, Gibraltar suffers from being one of the largest and slowest heroes in the game making them easier to shoot than almost everyone else which provides a substantial disadvantage – this requires a less mobile playstyle in a game where movement and flanking is key.
Mirage comes with a solid kit, but it does rely on tricking your enemy with your clones – when you face more experienced opponents this will become less and less effective.
His passive only activates after he has already been downed and he brings very little combat utility to the rest of his team. While his tactical ability can distract enemies and make them give away their position by shooting, there are better picks if you’re looking for utility.
These heroes are probably in need of a buff to bring them in line with the rest of the pack.
Caustic is a unique hero but does struggle when compared to other picks.
His gas traps are an interesting mechanic but rely on him preparing an area before an enemy team arrives for a fight, which isn’t always possible.
His gas traps also affect allies as well as enemies (although they don’t do damage to friendlies) meaning he can often negatively affect his friends. His passive just allows him to see through his own smoke, which is a bit weak – his ultimate is very effective at clearing buildings, however, one of the more dangerous tasks in the game.
He is also rather large, making him easy to hit, but doesn’t have the defensive utility that Gibraltar has.
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