AGP Buffer Settings

  pjwheeldon 18:25 14 Feb 2007
Locked

Could anyone advise on what this should be in the BIOS. Have a X1950Pro with 256mb DDR3 on an Abit AV-8 mobo. Settings are at 128mb, same as my previous card which had 128mb DDR. Should I up this to 256mb or even 512mb? Searching google just seems to bring up discussions on moving from 16mb to 64mb from years ago, and no luck searching on here!

Thanks

  GaT7 18:54 14 Feb 2007

This may answer your question (from click here):

"AGP Aperture Size

This option selects the size of the AGP aperture. The aperture is a portion of the PCI memory address range dedicated as graphics memory address space. Host cycles that hit the aperture range are forwarded to the AGP without need for translation. This size also determines the maximum amount of system RAM that can be allocated to the graphics card for texture storage.

AGP Aperture size is set by the formula : maximum usable AGP memory size x 2 plus 12MB. That means that usable AGP memory size is less than half of the AGP aperture size. That's because the system needs AGP memory (uncached) plus an equal amount of write combined memory area and an additional 12MB for virtual addressing. This is address space, not physical memory used. The physical memory is allocated and released as needed only when Direct3D makes a "create non-local surface" call.

The size of the aperture does not correspond to performance so increasing it to gargantuan proportions will not improve performance. Many graphics card, however, will require a larger than 8MB AGP aperture size to work properly so you will need to set a minimum of 16MB for the AGP aperture size. Even then, you should set the aperture size at a higher setting so that it will be large enough to accommodate any texture storage requirements that your games/applications may have.

At the moment, the rule of the thumb is an AGP aperture size of about 64MB to 128MB. Increasing the AGP aperture size beyond 128MB wouldn't really hurt performance but it would still be best to keep the aperture size to about 64MB-128MB so that the GART table won't be too large. As the amount of onboard RAM increases and texture compression becomes commonplace, there's less of a need for the AGP aperture size to increase beyond 64MB.

So, it's recommended that you set the AGP Aperture Size as 64MB or at most, 128MB."

G

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